openlsd.network.client.get.LSDClientGet Class Reference

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List of all members.


Detailed Description

Class LSDClientGet is the class that defines function to offer service to client part for Get.

Author:
Frederic Bregier LGPL

Public Member Functions

 LSDClientGet (LSDClientGetSessionHandler lscshext, String Hostname, int ServerPort, boolean immediate, boolean keepalived)
 LSDClientGet (String Hostname, int ServerPort, boolean immediate, boolean keepalived)
 LSDClientGet (LSDClientGetSessionHandler lscshext, String Hostname, int ServerPort, boolean ServerCompressed, boolean ClientCompressed, boolean immediate, boolean keepalived)
 LSDClientGet (String Hostname, int ServerPort, boolean ServerCompressed, boolean ClientCompressed, boolean immediate, boolean keepalived)
int getDataToObject (boolean unique, long legacy, long storage, long document, Object object)
int getNoAckDataToObject (boolean unique, long legacy, long storage, long document, Object object)
void lock ()
void connect (boolean immediate, boolean keepalived)
boolean connectionJoin ()
boolean sessionReconnect ()
boolean isConnected ()
void clear ()
Object getObject ()
void setObject (Object object)
Object clearObject ()
void close ()
void realClose ()
int getStatus ()
void initShared ()
void unlock ()
String toString ()

Static Public Member Functions

static void initClient ()
static void endClient ()
static void endClient (boolean toexit)
static boolean isSessionOK (IoSession session)

Public Attributes

String hostname = "localhost"
int serverPort = 8080
boolean serverCompressed = false
boolean clientCompressed = false
long idip = LSDConstants.invalide_idx
IoSession session = null
SocketConnector connector = null
LSDClientSession ls = null
LSDClientCommonSessionHandler lscsh = null
ExecutorService executorChainService = null
LSDPoolConnectionAbstract poolConnection = null

Protected Member Functions

LSDClientCommonSessionHandler createSessionHandler ()

Private Member Functions

void getData (boolean unique, long legacy, long storage, long document, Object object)
void getNoAckData (boolean unique, long legacy, long storage, long document, Object object)

Constructor & Destructor Documentation

openlsd.network.client.get.LSDClientGet.LSDClientGet ( LSDClientGetSessionHandler  lscshext,
String  Hostname,
int  ServerPort,
boolean  immediate,
boolean  keepalived 
)

Create a new ClientGet using a specific SessionHandler that extends the LSDClientGetSessionHandler class and a specific Hostname and serverPort.

Parameters:
lscshext 
Hostname 
ServerPort 
immediate 
keepalived 

openlsd.network.client.get.LSDClientGet.LSDClientGet ( String  Hostname,
int  ServerPort,
boolean  immediate,
boolean  keepalived 
)

Create a new ClientGet using a specific Hostname and serverPort.

Parameters:
Hostname 
ServerPort 
immediate 
keepalived 

openlsd.network.client.get.LSDClientGet.LSDClientGet ( LSDClientGetSessionHandler  lscshext,
String  Hostname,
int  ServerPort,
boolean  ServerCompressed,
boolean  ClientCompressed,
boolean  immediate,
boolean  keepalived 
)

Create a new ClientGet using a specific SessionHandler that extends the LSDClientGetSessionHandler class and a specific Hostname and serverPort and the properties of compression for server and client part.

Parameters:
lscshext 
Hostname 
ServerPort 
ServerCompressed 
ClientCompressed 
immediate 
keepalived 

openlsd.network.client.get.LSDClientGet.LSDClientGet ( String  Hostname,
int  ServerPort,
boolean  ServerCompressed,
boolean  ClientCompressed,
boolean  immediate,
boolean  keepalived 
)

Create a new ClientGet using a specific Hostname and serverPort and the properties of compression for server and client part.

Parameters:
Hostname 
ServerPort 
ServerCompressed 
ClientCompressed 
immediate 
keepalived 


Member Function Documentation

LSDClientCommonSessionHandler openlsd.network.client.get.LSDClientGet.createSessionHandler (  )  [protected, virtual]

Create a SessionHandler. This function has to be rewritten by classes that extends this one.

Returns:
a new SessionHandler

Implements openlsd.network.client.common.LSDClientCommon.

Reimplemented in openlsd.multiple.ophandler.extension.LSDPoolClientGet, and openlsd.web.extension.LSDWebClientGet.

void openlsd.network.client.get.LSDClientGet.getData ( boolean  unique,
long  legacy,
long  storage,
long  document,
Object  object 
) [private]

Ask to get Data (file) identified by the triple legacy, storage and document, and put the result through either the object as an array of byte, or through another object which implies an extend of LSDClientGetSessionHandler with a new version of messageGetBlock.

The boolean unique set if the get should close the connection after the full reception (true), or not (false).

This function is called by other calls to get data.

This function uses acknowledge of each block.

Parameters:
unique 
legacy 
storage 
document 
object (by default, if null becomes an array of byte allocated with "new byte[0]")

int openlsd.network.client.get.LSDClientGet.getDataToObject ( boolean  unique,
long  legacy,
long  storage,
long  document,
Object  object 
)

Ask to get Data (file) identified by the triple legacy, storage and document, and put the result in the result object, which is by default an array of byte or another object controled by another object which implies an extend of LSDClientGetSessionHandler with a new version of messageGetBlock.

The boolean unique set if the get should close the connection after the full reception (true), or not (false).

This function uses acknowledge of each block.

Parameters:
unique 
legacy 
storage 
document 
object (by default, if null becomes an array of byte allocated with "new byte[0]")
Returns:
the status of the operation

void openlsd.network.client.get.LSDClientGet.getNoAckData ( boolean  unique,
long  legacy,
long  storage,
long  document,
Object  object 
) [private]

Ask to get Data (file) identified by the triple legacy, storage and document, and put the result through either the object as an array of byte, or through another object which implies an extend of LSDClientGetSessionHandler with a new version of messageGetBlock.

The boolean unique set if the get should close the connection after the full reception (true), or not (false).

This function is called by other calls to get data.

This function uses no acknowledge for each block (quicker).

Parameters:
unique 
legacy 
storage 
document 
object (by default, if null becomes an array of byte allocated with "new byte[0]")

int openlsd.network.client.get.LSDClientGet.getNoAckDataToObject ( boolean  unique,
long  legacy,
long  storage,
long  document,
Object  object 
)

Ask to get Data (file) identified by the triple legacy, storage and document, and put the result in the result object, which is by default an array of byte or another object controled by another object which implies an extend of LSDClientGetSessionHandler with a new version of messageGetBlock.

The boolean unique set if the get should close the connection after the full reception (true), or not (false).

This function uses no acknowledge for each block (quicker).

Parameters:
unique 
legacy 
storage 
document 
object (by default, if null becomes an array of byte allocated with "new byte[0]")
Returns:
the status of the operation

Lock in case of shared connection (no synchronized since if connection are not shared, they can be done in parallel)

static void openlsd.network.client.common.LSDClientCommon.initClient (  )  [static, inherited]

Init global structure like IoBufferAllocator

static void openlsd.network.client.common.LSDClientCommon.endClient (  )  [static, inherited]

End global structure like IoBufferAllocator

static void openlsd.network.client.common.LSDClientCommon.endClient ( boolean  toexit  )  [static, inherited]

End global structure like IoBufferAllocator

Parameters:
toexit 

void openlsd.network.client.common.LSDClientCommon.connect ( boolean  immediate,
boolean  keepalived 
) [inherited]

The client is now to be connected to the server using the specific SessionHandler that extends the LSDClientCommonSessionHandler class. This function is called by the Constructor.

If the connection is not ok, then the function isConnected() returns false. The client is immediately connected if immediate is true, else it will be connected after connectionJoint() will be called.

Parameters:
immediate 
keepalived True if the chainFilter should add the keepalived feature (mandatory in immediate mode to true if the keepalived filter is wanted)

boolean openlsd.network.client.common.LSDClientCommon.connectionJoin (  )  [inherited]

Join the connection, so as to finalize the connection process

Returns:
True if OK, else false

boolean openlsd.network.client.common.LSDClientCommon.sessionReconnect (  )  [inherited]

Enable to try to reconnect to the server if disconnected.

Returns:
True if reconnected, else False

boolean openlsd.network.client.common.LSDClientCommon.isConnected (  )  [inherited]

Returns the status of the connection and clear the session if not connected (sessionStop)

Returns:
the status of the connection

static boolean openlsd.network.client.common.LSDClientCommon.isSessionOK ( IoSession  session  )  [static, inherited]

Test if the session is still OK

Parameters:
session 
Returns:
True if the session is OK, else False

void openlsd.network.client.common.LSDClientCommon.clear (  )  [inherited]

clear session information

Object openlsd.network.client.common.LSDClientCommon.getObject (  )  [inherited]

Return the current user object of the session

Returns:
the user object or null if no session or object

void openlsd.network.client.common.LSDClientCommon.setObject ( Object  object  )  [inherited]

Set the current user object of the session

Parameters:
object 

Object openlsd.network.client.common.LSDClientCommon.clearObject (  )  [inherited]

Return the current user object of the session before clear the object stored.

Returns:
the past user object or null if no session or object

void openlsd.network.client.common.LSDClientCommon.close (  )  [inherited]

void openlsd.network.client.common.LSDClientCommon.realClose (  )  [inherited]

Will totally close the current session and finalize the Client. Reconnection cannot be done.

int openlsd.network.client.common.LSDClientCommon.getStatus (  )  [inherited]

Return the status of the request: 1 running, 0 finished, -1 error system, -2 error as request, -3 error as unavailable request, -4 error as cannot restore to previous state, -5 error as bad client request, -6 error as no service.

Returns:
the status (-6 to 1)

void openlsd.network.client.common.LSDClientCommon.initShared (  )  [inherited]

Initialized a lock to enable shared connection among threads

void openlsd.network.client.common.LSDClientCommon.unlock (  )  [inherited]

UnLock in case of shared connection

String openlsd.network.client.common.LSDClientCommon.toString (  )  [inherited]

Returns:
The String of the Client


Member Data Documentation

Hostname

Port for the server

Are messages compressed from Server

Are messages compressed from Client

Idip of server: not mandatory, should be set if needed after constructor

Associated session

SocketConnector openlsd.network.client.common.LSDClientCommon.connector = null [inherited]

Associated socket connector

Associated session info

Associated Session Handler

Associated ExecutorChainService

LSDPoolConnectionAbstract openlsd.network.client.common.LSDClientCommon.poolConnection = null [inherited]

The referent pool of connections if this connection is taken from a pool of connections


The documentation for this class was generated from the following file: